
Artisan 2 is a sketchup plugin built for subdivision modeling and sculpting directly inside SketchUp. It turns flat, low poly geometry into smooth, organic surfaces through adjustable subdivision iterations, with options to display original edges, proxy meshes, or both at once.
The sculpting side adds brush based tools: radius, strength, and detail size are all adjustable, with auto smooth, optimize mesh, symmetry, and lock boundary options to keep control over the result. A separate transform toolbar handles moving, rotating, and adjusting sculpted geometry without leaving the sculpt workflow.
This makes Artisan 2 useful for anyone modeling rocks, terrain, fabric folds, creatures, or any shape that would be tedious to build with straight edges and flat faces. It fits naturally into furniture work too, rounding over hard edges on cushions, upholstery, or carved wood details that look stiff with box modeling alone.
Because the subdivision and sculpt tools work live on existing geometry, you can commit or remove the subdivision at any point, so nothing is locked in permanently while you are still testing a shape. Pair it with other sketchup plugins and models on SketchShaper to round out a full organic modeling workflow, from blocking out a shape to finishing it with sculpted detail.